ATOMGO GUIDE

What it takes to bring your video platform to mobile and TV.

Accounts, interaction, login, payments, devices, testing, certification and maintenance decisions behind professional video apps.

WEBTV

Choose screens from viewing evidence

An app is justified by audience behaviour and a product need, not by a logo wall.

01

Choose screens

Use audience behaviour and commercial promise, not a prestige checklist.

02

Own accounts

Identify developer account owners, territories, fees and renewal responsibility.

03

Design interactions

Touch, remote control and television distance need different navigation.

Prepare for store and device reality

Accounts, certificates, login, purchases, privacy declarations and model testing are part of the product.

04

Keep identity

Plan login, device linking and playback continuity.

05

Handle purchases

Separate store rules, commissions, tax and reconciliation.

06

Test devices

Define supported OS versions and representative hardware.

Own the release lifecycle

Submission is only the beginning: updates, review changes, support and compatibility need an owner and a budget.

07

Certification

Prepare listings, privacy declarations, review replies and rollback.

08

Maintain

Budget for OS, policy and device lifecycle changes.

Choose every screen for what it improves, not for the logo it adds.

Usage, accounts, testing, stores and maintenance turn an app into a real product.