ATOMGO GUIDE

What it takes to bring your video platform to mobile and TV.

Accounts, interaction, login, payments, devices, testing, certification and maintenance decisions behind professional video apps.

WEBTV

Choose screens from viewing evidence

Choose an app when it meets a product need and reflects how your audience watches.

01

Choose screens

Choose based on how your audience watches and what you offer them.

02

Own accounts

Identify developer account owners, territories, fees and renewal responsibility.

03

Design interactions

Design navigation for touchscreens, remote controls and people watching a TV from across the room.

Prepare for store and device reality

Accounts, certificates, login, purchases, privacy declarations and model testing are part of the product.

04

Keep identity

Plan login, device linking and playback continuity.

05

Handle purchases

Separate store rules, commissions, tax and reconciliation.

06

Test devices

Define supported OS versions and representative hardware.

Own the release lifecycle

Submission is only the beginning: updates, review changes, support and compatibility need an owner and a budget.

07

Certification

Prepare listings, privacy declarations, review replies and rollback.

08

Maintain

Budget for OS, policy and device lifecycle changes.

Choose the screens that improve the experience for your audience.

Usage, accounts, testing, stores and maintenance turn an app into a real product.